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SMCITY after adding an orange-roofed house beside the road, with the budget and city demand panels
Simulation

SMCITY

By Naprom Sumo Phetsarakul

Build homes, provide services and manage traffic as a small starting town grows around its residents’ jobs and needs.

SMCITY is a browser city builder by Naprom Sumo Phetsarakul about housing, jobs and residents’ journeys. The starting town already has roads and buildings. You can add homes and services while checking whether residents have enough jobs and whether the roads can handle the extra traffic.

SMCITY after adding an orange-roofed house beside the road, with the budget and city demand panels
The city after adding a house. Gameplay screenshot from version 4.3.1 on 26 October 2026 by GameSlash / Naprom Sumo Phetsarakul

More homes need jobs and road space

Choose a building category and click an empty area on the map. Before confirmation, the game shows construction cost, maintenance and capacity. A starter house costs 24,000 in-game baht, houses six residents and costs 60 per day to maintain. Building one during our test increased housing capacity from 18 to 24.

The bottom panel separates capacity, usage and unmet demand for housing, jobs, shops and other services. The manual explains that residents need to reach work and services on time; traffic jams or insufficient services can reduce happiness and city income.

SMCITY traffic-density overlay showing green and red road sections and moving cars
The traffic-density overlay highlights individual road sections. Gameplay screenshot by GameSlash / Naprom Sumo Phetsarakul

During testing, cars travelled along roads and waited at junctions. The traffic-density button adds colour overlays to help locate congestion. Pause and speed controls let you adjust the town at your own pace. This desktop test covered house construction and traffic observation, not long-term progression or mobile play.

Play SMCITY · Creator’s introduction

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