LitMotion
By Annulus Games
A Unity tweening library for transforms, material values and text, with easing, loops, sequences and punch/shake motions.
Start: Follow the Package Manager installation guide and check its requirements: Unity 2021.3+, Burst 1.6.0+, Collections 1.5.1+ and Mathematics 1.0.0+.
Try: Create a motion with LMotion.Create() and bind it to a Transform position or another value. Configure easing and loops, or combine motions with LSequence.
Example use: Bind numeric motion to TextMeshPro text for a counter. LitMotion.Animation is a separate Inspector-authoring package. Published benchmark claims are not treated as measured results for your project.
Documentation and sources: https://annulusgames.github.io/LitMotion/ · https://annulusgames.github.io/LitMotion/articles/en/installation.html · https://annulusgames.github.io/LitMotion/articles/en/quick-start.html · https://annulusgames.github.io/LitMotion/articles/en/text-animation.html · https://annulusgames.github.io/LitMotion/articles/en/basic-concepts.html