Microsoft’s game-accessibility guidance for text, captions, input and menus.
guide
Original navigation concept, not an Xbox interface or a compliance certification. Review the applicable XAG scoping questions. Original explanatory artwork prepared for GameSlash with AI assistance. Documentation is the factual source only; no source imagery reused. Not an official screenshot or gameplay capture. Concept source
Use it for: Finding barriers before a demo or playtest.
Start: 1) Pick a menu-to-gameplay flow. 2) Read 101 Text display, 104 Subtitles and captions, 107 Input and 112 UI navigation. 3) Use their scoping questions to build a relevant issue list.
Original abstract caption example with invented dialogue; not gameplay, not a screenshot, and not copied from XAG game examples. Original explanatory artwork prepared for GameSlash with AI assistance. Documentation is the factual source only; no source imagery reused. Not an official screenshot or gameplay capture. Concept source
Try checking: Observe players completing the flow on target devices; record unreadable text and input dead ends.
Limits: XAG is design and testing guidance, not legal-compliance certification. An example may illustrate only one guideline.