Textures and lighting
Effekseer
By Effekseer contributors
Create particle VFX for games in a visual editor, then use runtime plugins or export 2D animations.
Start: Edit nodes and parameters in the Effect Editor while checking the preview. For Unity, import the .efkefc effect and its textures, sounds and materials through the plugin; begin with Example/EfkBasic and the generated EffectAsset.
Limits: Keep referenced resources together and select a compatible engine plugin. Reimport assets if resources were not assigned correctly. Documentation reviewed; no effect was rendered.
Sources: https://effekseer.github.io/Help_Tool/en/ToolReference/index.html · https://effekseer.github.io/Help_Unity/en/how-to-use.html