Playgama Bridge SDK
By Playgama
A unified HTML5 SDK for ads, storage, payments, leaderboards and analytics, with engine wrappers and platform-specific adapters.
Start: Pick the engine integration. JS Core supports CDN or npm and requires waiting for initialize; Unity initializes automatically and needs the Bridge WebGL Template for builds.
Try: Add required storage calls, then send game-specific events such as tutorial_completed through analytics.send with flat string/number/boolean data. Do not duplicate events already recorded by platform messages.
Limits: Unsupported/local environments can return mock defaults. Test the actual portal integration. Unity analytics requires a WebGL build and Godot requires a Web export; their editors do not send events.
Documentation and sources: https://wiki.playgama.com/playgama/bridge-sdk/getting-started · https://wiki.playgama.com/playgama/bridge-sdk/setup · https://wiki.playgama.com/playgama/bridge-sdk/api/analytics