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Creator-submitted Lifeverse promotional artwork illustrating different stages of life
Simulation

Lifeverse

By Ton Nutkit

A browser life simulation built around choices and their effects on health, mood and relationships. Our hands-on session covers early childhood through kindergarten in an in-development prototype.

Lifeverse by Ton Nutkit is a browser life simulation told through events and choices. Start with a fictional newborn and watch time pass while tracking health, energy, mood and relationships. GameSlash’s session reached kindergarten, so this is a hands-on look at early childhood rather than a test of every adult-life system.

Time moves forward, but important events ask you to decide

Creating a character generated a fictional name and background. The life screen pairs an illustrated setting and pixel character with an event history. We changed the built-in time speed from seven to thirty days per second and could pause to inspect details. Important events open a choice window instead of simply letting the age counter increase.

Choices produce visible consequences

At age one, an illness event prompted us to take the character to a doctor; the game reported health +3. At age two, a fever-and-aches event offered a doctor, rest at home or continuing as normal. Choosing rest produced energy +6 and health +1, with the decision recorded in the life history. These are results from the game session, not real-world medical advice.

Lifeverse illness decision at age one, showing a hospital illustration and response choices
Actual gameplay captured by GameSlash — Lifeverse / Ton Nutkit

Reaching the first day of kindergarten

At age three, the life history added kindergarten enrolment, and the header displayed a school name and first-year kindergarten level. The life screen showed an apartment at sunset alongside the character and recent consequences. Its storytelling combines illustrated scenes, remembered events and gradually changing statistics.

Lifeverse apartment scene at age three with kindergarten status, event history and time controls
Actual gameplay captured by GameSlash — Lifeverse / Ton Nutkit

An in-development prototype

The creator presents a life journey spanning birth, education, work, family, property and finances. However, the start screen checked on 30 October 2026 still labels the game an M2 prototype and says career, news and market systems are not yet available; Settings displays v0.6.0-ui. This session therefore does not establish the readiness of jobs, businesses, home purchases or adult life. Treat it as a work in progress and check the features in the current build.

Play the current version of Lifeverse

The original cover is promotional material submitted by Ton Nutkit, not evidence that every system pictured has been tested.

This game is hosted on its creator’s website. gameslash collects information and links to help you discover games.

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