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A Vanguard fighting in ISEKAI ACTION’s Wisp Lines room with enemies, projectiles and the skill bar
RPG

ISEKAI ACTION

By Sitdha D Toto

A hands-on look at Vanguard in ISEKAI ACTION v1.1.1, from Crossing Plaza to the first Expedition room, with combat screenshots and browser-save guidance.

ISEKAI ACTION is a hack-and-slash Action RPG by Sitdha D Toto / SXP Works. It starts in Crossing Plaza, with runs accessed through the Rift Gate. This desktop-browser check of v1.1.1 reached the first Expedition combat room as a Vanguard.

A Vanguard fighting in ISEKAI ACTION’s Wisp Lines room with enemies, projectiles and the skill bar
Screenshot captured by GameSlash from ISEKAI ACTION · SXP Works — a Vanguard in Expedition’s Wisp Lines room on October 14, 2026

From Crossing Plaza into Expedition

After selecting play on this device only, a Vanguard appeared in Crossing Plaza. W and D movement changed the displayed distances to NPCs. Pressing F at the Rift Gate and choosing Expedition led to Wisp Lines, shown as room 1 of 6.

A Vanguard at the Rift Gate in ISEKAI ACTION’s Crossing Plaza with the first Expedition objective
Screenshot captured by GameSlash from ISEKAI ACTION · SXP Works — the Rift Gate in Crossing Plaza before a run

Attacking, using a skill and dodging

The combat check included movement, mouse attacks, the Q skill and Space dodging. Enemies and energy projectiles moved through the room, while damage numbers and changes to SP and the ultimate gauge were visible. The captured frame shows HP reduced to 109/120 during combat, providing a view of both action inputs and incoming damage.

The Expedition run was not completed. Other classes, Duel Arena, other Rift modes and mobile play were not tested. These observations cover the trip from town and the Vanguard’s opening combat.

Five classes and the documented modes

The official SXP Works page lists Vanguard, Arcanist, Ranger, Assassin and Cleric. Each class offers a configurable Q / E / R skill loadout, attack combos, a charged attack, recovery and an ultimate. Rift Gate modes include Expedition, Tower, Labyrinth and Moonwater Run. Duel Arena uses computer-controlled opponents; this version does not offer real-time duels against other human players.

Controls and saving before you start

The guide lists WASD movement, mouse aiming, left-click light attacks, right-click heavy attacks with hold-to-charge, Space dodging and Q / E / R skills. The developer also describes landscape mobile touch controls, but this check used a keyboard and mouse only.

Progress is stored in the browser on the device used to play. Clearing site data or switching devices may prevent continuing the same save. The game may suit players looking for run-based action, skill-loadout choices and battles against game-controlled enemies.

Creator: Sitdha D Toto / SXP Works · Original post · Open ISEKAI ACTION

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