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Visitor characters in Loka Online, trees and crystals in the Awakening Plaza, along with Leira and the mini-map.
RPG

Loka online

By Guy Hasathon

Try the early stages of Guy Hasathon's 2D MMORPG: follow the trainer quest, hunt sandworms with AUTO system, learn first skill in Awakening Arena. Play as a guest via browser.

Loka Online is Guy Hasathon's 2D MMORPG, inspired by Ragnarok and Asura Online. It is accepting testers during Closed Beta Test and offers Guest access through the web.

Follow the arrows to find the trainer.

During a guest playthrough, the character begins in the Awakening Arena. The tutorial instructs the player to follow the golden arrows from Leira to Boran, the trainer. Upon clicking to talk to him, the game guides the player through each training mission step-by-step, accompanied by an on-screen instruction box.

Cadet character converses with Boran, the trainer at the Awakening Arena, with dialogue introducing the lesson.
Talk to Boran after following the arrow from Leira. This is a dialogue in a game that opens from real play as a guest.

Click on the ground to move and click on an NPC to open a dialogue. The minimap is located in the top-right corner, while the status, equipment, bag, skill, and quest buttons are arranged at the bottom, allowing you to view character information while in the scene.

Try hunting sandworms with AUTO

During the combat training session, I attempted to defeat a sand worm in the training arena using the AUTO button available in the game. I observed the character approaching the target, the attack effect, damage numbers, and the enemy's health bar. Upon completing the trial mission, the game recorded that I received 110 EXP and three small health potions. The character leveled up from Level 1 to Level 2.

Cadet attacks a sandworm in the training yard, with slash effects, damage numbers, and a training quest completion message.
Tested fighting the Sandworm with the AUTO button in-game; the trial mission succeeded and the character leveled up to 2.

The instructions clearly indicate what to do next, but the large box in the center of the screen obscures part of the target bar during combat. After this training session, we turned off AUTO before checking the skill.

Use study points for the first skill.

Continuing the tutorial brought the character to level 3, where we spent a point to learn Full-Force Strike. The skills screen showed level 1/10 and its icon in shortcut slot 1. Lesson 5 then introduced selecting a skill and clicking an enemy. We confirmed learning and assigning it, but have not used the skill.

Full-Force Strike at level 1/10 with its icon in shortcut slot 1, while level 3 Cadet is in lesson 5.
Full-Force Strike at level 1/10 after spending a skill point, with its icon in shortcut slot 1.

At the beginning, the game gradually transitions players from conversations with NPCs to combat and skill allocation, all within the same tutorial map. Therefore, the scope of this trial does not yet cover bosses, PvP, trading, or long-term gameplay.

The system recommended by the creator

The creator's post dated October 9, 2026, states that the level cap is 100. There is boss farming for loot and PvP in the open-world map, including player-to-player item trading, with no central marketplace yet.

Building a house, designing maps, planting vegetables, and finding food are systems that the developer plans to add. A previous post also mentioned character fashion, such as masks, hats, and wings, but did not confirm that all fashion items are currently available.

Creators and Origins

Guy Hasathon · Creator's Post · Loka Online website · Illustration from a guest-mode playthrough on the website, October 10, 2026

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