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Pranpa hunter facing forest enemies, with an ambush warning and score 20 during a local-copy test
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Pranpa

By GameSlash

A top-down forest survival shooter with tree ambushes, aiming and reloading. Our local solo test cleared the opening map and reached map 2.

Pranpa is a top-down 3D survival shooter about exploring a forest, aiming at enemies and finding time to reload before moving to the next map. Trees add uncertainty: approaching one can reveal a pickup or an enemy waiting in ambush.

Shoot, retreat and keep ammunition ready

In our solo test, we moved with WASD, aimed with the mouse and fired with Space. Approaching a tree triggered an ambush warning. Shooting reduced the loaded ammunition and raised the score to 20. We then fired while retreating and pressed R to reload; the chamber refilled while the reserve fell from 10 to 6.

Pranpa hunter facing forest enemies, with an ambush warning and score 20 during a local-copy test
Combat and a tree-ambush warning · Capture by GameSlash from a local solo test of v1.12.5 · 30 October 2026 UTC · พรานป่า / Pranpa

The tested run cleared the first map with 70 points. The game instructed us to use an opened exit. After walking around a tree and through the gap, we reached map 2 with 11 enemies remaining. This verifies the combat, area-clear and map-transition loop—not completion of every map.

Pranpa map 2 after clearing the first map, with score 70 and 11 enemies remaining in a local-copy test
Map 2 after leaving the cleared first map · Capture by GameSlash from a local solo test of v1.12.5 · 30 October 2026 UTC · พรานป่า / Pranpa

Getting started and what we tested

Choose the solo start button to begin. Modern controls use WASD and the mouse. The published Classic instructions instead use arrow keys to move and turn, Space to shoot and Ctrl to reload. We also switched the settings from Thai to English and observed the menus and HUD change language.

We tested a local copy of the public game files, retaining the original gameplay logic and the same library versions, because the browser opening the live website could not create a WebGL context. These are solo-gameplay findings, not verification of online services, sign-in, cross-device sync, leaderboards or co-op. Mobile devices and controllers were not tested.

The official website describes free play on computers and mobile devices. Open Pranpa · Submitted by Suthawee Ratanaprasith in the GameSlash post comments

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