
Project 15a
By Krit Pan
Prototype action RPG with Souls-like mechanics, featuring monster hunting and item crafting. Includes combat scenes in a mushroom forest, a volcano boss, and a village. Open to feedback.
Project 15a is a prototype action RPG in the Souls-like genre developed by Krit Pan for public testing. It features monster hunting and item crafting. The name "Project 15a" is temporary, as stated in the original post.
The shared image leads into a mushroom forest from a top-down angled perspective. The character, clad in armor and wielding a sword, stands amidst enemies. A green circle appears on the ground, with warning symbols above the monsters. The top section displays HP, Stamina, and Mana bars, while the potion and skill slots are located at the bottom.

Fight the boss in the volcanic zone
A volcanic scene shows a red dragon facing the player. An orange cone-shaped area is displayed in front of the boss, and a long health bar is located beneath the arena. The scene uses dark colors with sparks, contrasting with the blue and purple mushroom forest in the first image.

Back to the village
The village has a guild clerk and farmers near the shop area. Characters still use the same status bar and shortcut menu as during combat. The game's opening screen introduces the six-land adventure and city development system.

Open for prototype testing
The Claude Artifact link opens to the game's start screen without requiring login, though gameplay and save systems have not yet been tested. The source includes an HTML file for mobile testing. The publisher states the game is still in early versions and is accepting feedback.
Creators and Origins
Prototype Publisher: Krit Pan
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