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In Project Umbra, the mage fights mushroom and plant monsters. Features include lightning, red and orange rings, a status bar, and a minimap.
RPG

Project Umbra

By Chan Pongpong

Rogue Lite: Solo web play, choose one of four classes, explore three paths per run (max 15 mins). Game is in Pre-alpha.

Project Umbra is a single-player roguelite web game. The creator states that it draws inspiration from Ragnarok, PoE2, and Vampire Survivors. The game features small characters and monsters in a slanted field of view, with a skill bar at the bottom of the screen.

The image published by the creator depicts a mage battling a monster resembling a mushroom and plant, with lightning striking the center of an orange circle, while a red circle spreads around the character. The screen displays health points, experience points, a minimap, and a round timer.

In Project Umbra, the mage fights mushroom and plant monsters. Features include lightning, red and orange rings, a status bar, and a minimap.
Wizard fighting scene in the arena · Image from creator Chan Pongpong's post

Choose a class and exploration path

The game page specifies four classes and three exploration paths. Each round lasts no more than 15 minutes, with a final guardian to face. Controls support both touchscreens and keyboard/mouse, featuring an auto-aim system and dodge buttons.

Pre-alpha version

The game is still in the Pre-alpha stage, with progress tracked on the device used. The developer stated that many aspects still need adjustment.

Creators and Origins

Creator: Chan Pongpong

Source post · Open the Project Umbra game page

This game is hosted on its creator’s website. gameslash collects information and links to help you discover games.

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