
Temple Fair Rooster Fighter
By Pa'wit Yan
A side-view browser fighting game with cartoon roosters, breed stats, peck-and-kick combos and timed parries. Start with a free computer practice match before exploring other modes.
Two pecks and a kick, or a step back to time a parry: Temple Fair Rooster Fighter turns cartoon roosters into a side-view fighting game. Its temple-yard arena includes spacing, jumps and combos, with separate morale and stamina bars to watch.

Start with computer practice
Computer practice lets you choose difficulty and the side to control before entering the arena. The pictured level-1 Yellow White-Tail and Green Black-Tail are an easy practice pairing. A round timer and status bars stay in view, making free practice a way to learn the controls without finding another player or placing a wager.
The selection screen offers six breeds with speed, power, stamina and endurance values. Yellow White-Tail has 3 in each category; Green Black-Tail has power 5 and speed 2. These fictional character statistics offer a choice between balanced abilities and heavier attacks.
Parries and combo timing
The controls list A/D or arrows for movement, W/up to jump, Z/J to peck and X/K to kick. S/down spreads the wings to block, with a timed input before impact described as a counter-parry. C/L activates a special skill when the purple ring fills.
The guide describes peck–peck–kick as a forceful knockback combo, kick–peck–peck as a quick follow-up and three pecks as a stun sequence. The large bar is morale: emptying it knocks the rooster down. The smaller stamina bar affects movement when low, adding a reason to manage distance rather than repeat one attack.
Creator Pa'wit Yan’s Samoot announcement describes online rooms and random matchmaking, plus mobile UI changes. The current menu also offers stages and rooster training alongside computer practice.
This game is hosted on its creator’s website. gameslash collects information and links to help you discover games.
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