
Soi Lamoer (ซอยละเมอ)
By Weerachat Dokmai
A turn-based grid tactics game about a neighbourhood team facing a sleepwalking fever. Coordinate positions, manage noise and reach the green exit; guest and offline entry are available.
A motorcycle-taxi rider, mechanic, som-tam vendor and herbalist join forces after mosquitoes from Bionawa spread a sleepwalking fever across town. Weerachat Dokmai's Soi Lamoer turns this neighbourhood story into grid-based, turn-based tactics: defeat enemies, gather supplies, rescue people and bring the team back to camp.

Our offline check entered Soi Namkhang on turn one and selected Ton from his character card. Three teammates, six enemies and blue movement tiles appeared around the tuk-tuk and food carts. Blue team circles and red enemy circles make positions readable before issuing orders. This check did not include movement, attacks or mission completion.
Position the team and manage noise
The team features Ton, a motorcycle-taxi rider; Boss, a mechanic; Nok, a som-tam vendor; and Uncle Phoem, an herbalist. The official wiki describes three starting heroes and a fourth unlocked later. Each hero has movement and an action on their turn.
Backstabs and coordinated attacks reward positioning. Noise also matters: the wiki says level 5 wakes enemies and level 10 adds enemies. Defeating every enemy is not enough to finish a mission; the green exit remains part of the objective.
Camp, progression and getting started
Between missions, the camp produces resources and supports building upgrades such as a noodle kitchen, infirmary and radio rooftop. The wiki's 29 October update extends Part 2 through Chapter 6. Guest entry is available without linking an email; account linking supports cross-device saves.
Start by choosing a location on the map and heading out. On each turn, a character can move once and perform one action, such as attacking, healing or helping a fallen teammate. Blue tiles mark movement range, yellow tiles indicate backstab positions and green tiles lead back to camp. These mechanics are described in the official player guide.
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