Testing and debugging
Agentic Game Factory
By 1xai Games Studio
A supervised AI-agent workflow for building and testing Godot mobile games before packaging.
Follow the official README to set up the Godot 4.7-based workflow. Approve a small game concept, separate rules from UI, build the game, then run headless rule tests, autoplay and screen-layout checks before packaging. MergeDrop is the documented example; the README reports 146 tests and 61 rules. These are creator claims, not GameSlash test results. Humans still judge fun and handle store accounts, fees, signing keys, live purchase testing and final publication. Core project and first-party art are MIT; bundled third-party components have separate notices. It is not an automatic store-publishing service.