img2threejs
By GameSlash
A reference-image workflow for building editable procedural 3D models in Three.js with an AI coding assistant.
img2threejs guides a coding assistant through reference analysis, shape and material planning, TypeScript model creation and visual review. The result remains editable Three.js code rather than only a fixed image.
Start with the repository workflow, choose a reference you may use, generate the model factory and inspect its output. The official showcase documents source downloads and asset-export options; check each model and format before integrating it into your game.
Limits: reconstruction needs iteration; it is not a scanned original or a finished game. Runtime effects and interaction logic may stay in source rather than interchange exports. Core code is Apache-2.0; references, textures and showcase artwork can have separate rights. GameSlash has not tested the exports.