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3D models

img2threejs

By GameSlash

A reference-image workflow for building editable procedural 3D models in Three.js with an AI coding assistant.

img2threejs guides a coding assistant through reference analysis, shape and material planning, TypeScript model creation and visual review. The result remains editable Three.js code rather than only a fixed image.

Start with the repository workflow, choose a reference you may use, generate the model factory and inspect its output. The official showcase documents source downloads and asset-export options; check each model and format before integrating it into your game.

Limits: reconstruction needs iteration; it is not a scanned original or a finished game. Runtime effects and interaction logic may stay in source rather than interchange exports. Core code is Apache-2.0; references, textures and showcase artwork can have separate rights. GameSlash has not tested the exports.

Official workflow

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