Sprites and 2D art
pixlrt
By GameSlash
Define pixel art as text grids and export sprites, animations and engine assets.
Use a palette to map characters to colors, write sprite frames in TypeScript, then transform, layer and export them. A coding agent can edit the same text specifications.
Requires Node.js 20 or later. PNG, SVG, GIF/APNG, sprite sheets and selected engine formats are documented. The project recommends grids no larger than 24×24 when an AI authors them; inspect the pixels yourself.
Apache 2.0 project code. It is not an image-generation model; output quality still depends on the authored design.