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Sprites and 2D art

pixlrt

By GameSlash

Define pixel art as text grids and export sprites, animations and engine assets.

Use a palette to map characters to colors, write sprite frames in TypeScript, then transform, layer and export them. A coding agent can edit the same text specifications.

Requires Node.js 20 or later. PNG, SVG, GIF/APNG, sprite sheets and selected engine formats are documented. The project recommends grids no larger than 24×24 when an AI authors them; inspect the pixels yourself.

Apache 2.0 project code. It is not an image-generation model; output quality still depends on the authored design.

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