Coding
Megacity Metro
By Unity Technologies
A large-scale Unity multiplayer sample for studying DOTS, Netcode for Entities and server-authoritative simulation.
Start from Unity’s demo page and match the sample release to your editor. Study ECS, URP and Netcode for Entities, then isolate a small subsystem before adopting it. The sample also demonstrates services such as authentication, matchmaking and voice. Plan service configuration separately from opening the project; it is not a ready-to-deploy backend for any game.
Sources: https://unity.com/demos/megacity-competitive-action-sample