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Seven Nights Day 3: Character sits by radio and campfire on island, showing 17% hunger and radio repair progress 2 of 3 steps.
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Seven Nights

By Chanatip Sanrach (Diabolos Studio)

Top-down pixel survival game for Windows. Gather resources, craft equipment, and repair the radio to survive seven nights. Released during Part 1 Alpha.

Seven Nights is a top-down pixel survival game by Chanatip Sanrach under the name Diabolos Studio. The goal is to survive on an island for seven nights. During this time, you must explore, gather resources, craft equipment, repair the radio, and deal with creatures that hunt at night.

The store page image depicts daytime on Day 3. The character stands near the radio and a bonfire on the beach. Hunger is at 17%, and radio repair progress is 2 out of 3 stages, with wood and debris still required for the next stage.

Seven Nights Day 3: Character sits by radio and campfire on island, showing 17% hunger and radio repair progress 2 of 3 steps.
Bonfire, radio, and status on day three · Image from the Seven Nights store page by account sumalos

Manage hunger and refuel

The developer states that there are Life, Hunger, and Stamina values to manage; if bleeding, Bandages are required, and campfires consume fuel and assist against certain enemies. Crafting equipment is available, and Leather, Tiger, and Bear armor sets can be used.

The store page still has a record of the update for the tameable wolf system: press and hold E near the wolf to open the order menu, which includes Follow, Guard, Stay, or Feed.

Part 1 Alpha for Windows

The itch.io store page sells a Windows download version for a minimum price of 3 US dollars. The game is currently in Part 1 Alpha, and the developer states that a single purchase includes the Part 2 and Part 3 story content planned for future release.

Creators and Origins

Creator: Chanatip Sanrach (Diabolos Studio) · itch.io store page: sumalos

Source post · View store page and price (Windows)

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