Pixel art
visual-core
By KakkoiDev
A local agent toolbox for seeded sprites, JSON pixel/terrain editing and atlas exports without an image-generation model.
Use Python 3.11+ and Node.js 18+. Clone the repo, run python3 tools/vendor.py check and have the agent read AGENTS.md and the relevant recipe. The documented generate ship --seed 42 example creates previews and editable source.
Useful for repeatable retro placeholders, palette/frame edits and PNG/SVG atlas output.
The generator has bounded presets, not arbitrary prompt-to-image capability. No coding agent is bundled; validation checks do not establish visual quality.
GameSlash reviewed the developer documentation but has not installed or runtime-tested this tool.