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Pixel art

visual-core

By KakkoiDev

A local agent toolbox for seeded sprites, JSON pixel/terrain editing and atlas exports without an image-generation model.

repo

Use Python 3.11+ and Node.js 18+. Clone the repo, run python3 tools/vendor.py check and have the agent read AGENTS.md and the relevant recipe. The documented generate ship --seed 42 example creates previews and editable source.

Useful for repeatable retro placeholders, palette/frame edits and PNG/SVG atlas output.

The generator has bounded presets, not arbitrary prompt-to-image capability. No coding agent is bundled; validation checks do not establish visual quality.

GameSlash reviewed the developer documentation but has not installed or runtime-tested this tool.

https://github.com/KakkoiDev/visual-core

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