Sprites and 2D art
AI Game Spritesheets
By Chong-U Lim
Prompt and reference collection for consistent 2D characters, directional anchors and idle, walk and attack sprite animations.
Start with a front-facing anchor, create consistent directional views, then follow the documented image-to-video walk workflow or multi-cell idle and attack sheets. Select usable frames, remove backgrounds, normalize dimensions and align feet. The README names GPT Image 2.0, Seedance 2.0 via fal.ai, and BRIA or remove.bg. This is a workflow/resource collection, not a standalone generation app. Prompts and references use MIT terms; retain its notice. External services can be paid and impose separate usage terms. GameSlash reviewed documentation and example images, not a runtime test.