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3D models

MetaHuman

By Epic Games

Create rigged digital-human characters and facial animation from video or audio for game-development workflows.

Use MetaHuman is Epic Games’ toolkit for creating rigged digital-human characters and facial animation for games and cinematics. Creator lets you adjust appearance, while Animator can derive facial animation from video or audio.

Getting started In Unreal Engine 5.6 or later, install MetaHuman Creator Core Data and enable the MetaHuman Creator plugin. Create a MetaHuman Character asset, customize a preset, download textures, generate the rig, and assemble the character. Rigging and texture synthesis use online services.

Limits and licensing An Epic Games account and capable hardware are needed. Check the requirements for the features and operating system you intend to use. MetaHuman is covered by the Unreal Engine license, and characters can be used in other engines. Costs depend on revenue and use case; separately sourced assets can have their own terms.

Sources https://www.metahuman.com/ https://www.metahuman.com/animate https://dev.epicgames.com/documentation/metahuman/getting-started-with-metahuman-creator-in-unreal-engine https://dev.epicgames.com/documentation/metahuman/creating-a-metahuman-character-in-unreal-engine https://dev.epicgames.com/documentation/metahuman/metahuman-hardware-requirements-in-unreal-engine?lang=en-US https://www.metahuman.com/license

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