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Sprites and 2D art

Sprite Normals

By Sprite Fusion / Hugo Duprez

Generate normal maps for 2D sprites and animation through a web tool, CLI or MCP.

Generate normal maps from sprites, sprite sheets and GIF/APNG animation for 2D lighting. Open the free browser tool, load your artwork, adjust the relief settings and export the normal map for your engine's materials. Sprite Fusion's MCP create_normal_map tool is free with an account and returns a PNG; the agent must save it into the project. The Rust CLI and WebAssembly library support automated processing. This is an image-processing tool, not an AI image generator or 3D modeller. Painted highlights can affect the estimated relief, so inspect the result under your game's lights and import normal maps as data textures.

https://www.spritefusion.com/sprite-normals

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